"The crippled should speak for itself."
Towards nan extremity of past month, nan co-CEO of MindsEye developer Build a Rocket Boy suggested nan game's antagonistic reactions up until that constituent had been paid for successful a "concerted effort" against nan studio. These bold comments from a workplace exec raised a number of eyebrows, to opportunity nan least.
Now, nan CEO of IO Interactive, which is helming nan publishing duties for MindsEye, has shared his thoughts connected these claims, stating he does not judge immoderate of those aforementioned antagonistic comments had been paid for.
When asked by IGN about nan sermon surrounding MindsEye's alleged paid-for antagonistic reactions, IO Interactive caput Hakan Abrak replied: "I don't judge that. I don't judge that. I conscionable deliberation nan crippled should speak for itself connected June nan 10th."
While nan exec did not elaborate connected this circumstantial constituent further, he did authorities nan MindsEye squad - arsenic galore developers do - are moving connected patches for nan game.
MindsEye released past night, nevertheless it has not been an particularly soft motorboat for nan team. Many societal media posts person made nan rounds online showing stuttering issues, arsenic good arsenic a number of glitches, specified arsenic distorted characteristic faces and unnaturally stretching bodies.
Build A Rocket Boy has said a spot to reside capacity is successful nan pipeline, stating its "engineering squad are moving astir nan clock" to instrumentality improvements. We will support you posted erstwhile we cognize more.
In nan meantime, if you were wondering why Eurogamer has not yet published a reappraisal for MindsEye, you tin find retired much successful our aptly titled article: Where's our MindsEye review?