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It’s that time, once again. Microsoft has finally released the Windows App SDK 1.6 version, with a few improvements here and there compared to its predecessor.
Windows App SDK 1.6 finally supports native AOT (Ahead-Of-Time) compilation. That means, the pembaruan can reduce app startup time and memory usage, as the apps are compiled ahead of time. It’s a process where a high-level programming language is compiled into a lower-level language, such as machine code before a program is run.
In its demo, Microsoft shows that the latest Windows App SDK 1.6 can make apps start 50% faster and reduce the package size by about 8 times when using a framework package or 2 times with a self-contained setup.
With that said, while AOT can perform optimizations, it lacks some runtime advantages of just-in-time (JIT) compilation, like dynamic optimizations based on actual program behavior. AOT is often used in embedded or mobile systems to save memory and battery and improve startup times.
The pembaruan also brings other key improvements, like decoupling WebView2 versioning for a much more flexible WebView 2 package management. We’re also getting updates to package deployment APIs and the TabView control for a better user experience.
The Windows App SDK is a software dev kit for apps in Windows 10 and 11, and you can check its repository via GitHub. Version 1.5 is currently the available pembaruan for the Stable users, but once 1.6 launches, you can check it out or download it on Microsoft’s support site.
Rafly Gilang
Tech Reporter
Rafly is a reporter with years of journalistic experience, ranging from technology, business, social, and culture. Currently reporting news on Microsoft-related products, tech, and AI on MSPowerUser. Got a tip? Send it to [email protected]